Who are you and how were you interested in VR?
I run Futurice's AR and VR expertise. I got really interested in VR in 2014 when we bought the Oculus Rift DK2 and started testing its limits.
What are you doing at work?
My job is to create business around emergent technologies. We try to solve our client's problems or create new business by focusing on right things and using best technologies for each case. In my work, I do a lot of speeches and presentations, and I also do sales and consultation. In some rare occasions I also do some real development and service design work.
What are the most important concepts in VR?
I like to divide VR to simulation, training, collaboration and entertainment. All of them have their different angles on how to gain value for the end user.
Why is it exciting?
VR can take you to completely different place from where you are. Because your whole field of vision sees only digital content, it can fool your brain very effectively. VR can be used for fun, recovery, easing chronic pain, help you with phobias etc. On the other hand, we can make you feel sick and have nightmares in the night.
What do you think are the most interesting controversies?
"VR is just for fun and games" - No, definitely not.
Your own self-made best example of VR?
Our team created a VR cave experience, where all of your real surroundings are mapped in the virtual world. When you touch walls or elevator buttons in VR you are also touching objects in a real environment. In the experience you can see visualisations of your hands and feet.
Your other favorite examples on VR internationally and nationally?
- HiVision from Hiab where they are using VR for crane operation
- Tobii eye tracking with HTC Vive (Pro) can make the user experience in completely new level
A favourite VR quote?
VR and AR will eventually converge, and smart glasses will take over our digital interactions." - Carlos López.